Some potential here, but also some problems
I enjoy turn based tactical war games and have played quite a few. I have had some enjoyment from this game, and given that, did purchase the campaigns. However, there are problems with the game that I feel I need to point out.
I think the biggest problem for me is a fundamental lack of information. I think it is okay for some stuff to be done under the hood, but there is not enough info here for me to be making all the tactical decisions I need to make.
For example, when you attack, all units take damage, but one random unit takes more. The thing is, you cant see which units took the damage. You see overall health bar for the stack, but there is no way to see individual unit health. Also, this really needs a pop up or something that explains a summary of the attack. Who died? They just disappear. Where did the units retreat to? I have to constantly investigate the unit stacks to find out.
Another problem is the money grab. You get very little gold to purchase reinforcements during the battle. And also very few points for upgrades. I can afford maybe 2 reinforcements in a battle. And though there are lots of upgrade options, you can usually only afford 1 after each battle and the campaigns arent that long. You can, of course, get more if you pull out your wallet.
Overall, I think if the game provided better info on the units and battles, I would consider it a pretty good game. However, I will be looking elsewhere for my strategy gaming.
Like Agricola about
S&T: Medieval Wars